Using Games to Teach Problem-Solving & Strategy

University of Florida has followed University of California at Berkeley in offering a course using a web game to teach problem-solving and strategizing.  But whereas Berkeley’s course was a pass/fail-not-part-of-student-grades course, this course is a 2-credit honors course. YES!

“21st Century Skills in Starcraft” is an eight-week class that “does not teach about Starcraft,” but combines weekly gameplay, analysis of recorded matches and “synthesis of real/game-world concepts,” to develop workplace skills.Part of the course description for the interdisciplinary honors course reads:

“With society becoming increasingly technology-based and fast-paced, it is important for professionals to be highly proficient in skills such as critical thinking, problem solving, resource management, and adaptive decision making. These skills are fundamental in Starcraft and therefore make the game a highly effective environment for students to analyze and take action in complex situations.”The course is open to twenty students that have access to a Mac or PC, Internet access outside the school labs and experience playing the popular game.”

Public libraries — the next the Board expresses their discomfort with “games” in the library, that highlighted phrase is worth citing.

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